Wednesday, October 13, 2010

Little Wars; a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books.

Little Wars; a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books. Review



This is a charming introduction to the "Little Wars" miniature wargame invented by H.G. Wells. A must for anyone who plays wargames.

On a psychological level, it is interesting that Wells champions "Little Wars" as a replacement for the real thing. It appears never to have occurred to him that playing miniature wargames may have something to do with perpetuating and validating the use of force to resolve conflicts.

A few minuses:

the text contains references to the illustrations in the original book. They are not in the Kindle edition, which is an unfortunate gap, as they are no doubt enjoyable.

there is no active TOC.

only the first two chapters and the last chapter are of general interest; the remainder is made up of the rules for Little Wars, which have been superseded by far more elaborate rules for modern wargamers.




Little Wars; a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books. Overview


This book was converted from its physical edition to the digital format by a community of volunteers. You may find it for free on the web. Purchase of the Kindle edition includes wireless delivery.


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*** Product Information and Prices Stored: Oct 13, 2010 17:27:04

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